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    Home»Entertainment»Actor from Clair Obscur reveals behind-the-scenes secrets of acting in video games and testing his own character
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    Actor from Clair Obscur reveals behind-the-scenes secrets of acting in video games and testing his own character

    AdminBy Admin11/04/2026Updated:22/05/2026Sem comentários2 Mins Read0 Views
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    The world of video games is getting closer to cinema every year, and this is changing how actors work inside the industry. One of the clearest examples comes from the game Clair Obscur: Expedition 33, where actors are not just voice performers anymore, but also part of the full character creation process.

    According to behind-the-scenes insights shared in a recent interview originally reported by Olhar Digital, actor Maxence Cazorla explained how different and surprising the experience was compared to traditional acting.

    Instead of only recording dialogue, he also took part in motion capture sessions. This means his body movements, facial expressions, and voice were all used to build the character inside the game. In modern game production, this creates a more realistic and emotional result for players.

    One of the most interesting parts he shared is that actors can actually “test” their own characters inside the game during development. This is possible because developers build early versions of the game where animations, movement, and voice work are already combined. For actors, this feels like stepping directly into a digital version of their role.

    Cazorla also mentioned that he did not expect his character to become so important or popular. In games like this, roles can sometimes grow in unexpected ways as the story develops, especially during long production cycles.

    Games today are no longer just about gameplay mechanics. They are becoming more like interactive movies, using advanced technology and professional actors to create deeper storytelling. Big names from film and TV are also increasingly joining game projects, helping bridge the gap between Hollywood and the gaming world.

    For players, this evolution means more immersive worlds, more believable characters, and stronger emotional connections to the story. For actors, it opens a completely new way of performing, where their work can be experienced inside a living, interactive universe.

    In the end, Clair Obscur shows how the future of gaming is not just about playing a story, but about living inside one — alongside the actors who help bring it to life.

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